Apr 11, 2008, 12:23 PM // 12:23
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#1
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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Deep Sea Dragon
"In the deepest waters of the sea, another dragon breathed, twisting the waters themselves into tentacled horrors that rose from every lake and river of the land."
-The Movement of the World
Right then. So, we've seen Primordus, we've seen Drakkar, we've seen Grothmar (Water dragon).
Now lets move onto the Deep Sea Dragon. I have a theory, more than likely not a new theory either, but a theory none the less. That this Deep sea dragon is none other than the creature that can be found in your GW prophecies manual. If you open your prophecies manual up to page 23 you'll find a map of tyria along with some text below it. You may notice a creature, located here. If you cann't quite make it out (No doubt), the bigger and more detailed version is here.
If you have the map from the prophecies special edition (The big fold-out one), then you'll noticed that there are a few other creatures on the map: A Devourer, A Minitaur, and a Phantom. These are all known and seen creatures. Why should this strange sea octopus thingy be any different? Personally I've never seen it in-game. And it looks to me as if that water is generally in the middle of nowhere, meaning it could be very deep.
The quote from "The movement of the world" article states that the deep sea dragon's breath makes tenticles out of the very water itself. I know the tenticles are from the beast and not the water, but hey this map WAS made when prophecies came out. Or at least a later version. It could be concept art added in, and everyone knows that concept art can change, sometimes alot. We've been allowed to view/find 3 of the 5 dragons. Perhaps we're meant to find all of them. Perhaps they've been hidden away for us to discover. If so then I do think that this is a rational and possible deep sea dragon.
These are all if's and but's. What do you all think?
(Sorry if this is a repeat thead )
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Apr 11, 2008, 01:01 PM // 13:01
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#2
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Krytan Explorer
Join Date: Nov 2006
Guild: =VX9=
Profession: N/Mo
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maybe something we'll see in GW2, would be awesome for them to implement battles over water (like in boats) or something, but it would also be very easy to screw up.
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Apr 11, 2008, 01:03 PM // 13:03
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#3
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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Yeah, for instance there would always be the "Well why doesn't the dragon just tip the ship?"
would still be awesome though XD
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Apr 11, 2008, 01:23 PM // 13:23
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#4
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Wilds Pathfinder
Join Date: Jul 2005
Guild: NA
Profession: N/Me
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I was hoping this was a thread about the true main ingriedient in Checkers' Deep Sea Double sandwhich...
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Apr 11, 2008, 01:25 PM // 13:25
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#5
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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In time perhaps, since OBVIOUSLY we're gonna kill him. And after that, there's only one reasonable way to feed the hungry and dispose of the body in one hit. =P
Tenticle soup anyone? Wafer thin dragon fin?
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Apr 11, 2008, 04:39 PM // 16:39
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#6
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Forge Runner
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
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Lets remember that back then Anet had probably not even imagined Guild Wars 2 let alone thought up its storyline. To me that just looks like a traditional idea of a sea monster. They knew we were never going to see any monsters of the sea so they put down their own version of a Kraken type monster.
As for the tenticles part - tenticles emergeing from the deep dark sea is the perfect idea of a nightmare. Pretty much every monster that lives down in the sea in stories usually has tenticles due to this horrorfiying vision of them slowly emerging and pulling you down.
Last edited by Free Runner; Apr 11, 2008 at 04:43 PM // 16:43..
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Apr 11, 2008, 04:43 PM // 16:43
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#7
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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Quote:
Originally Posted by Free Runner
Lets remember that back then Anet had probably not even imagined Guild Wars 2 let alone thought up its storyline. To me that just looks like a traditional idea of a sea monster. They knew we were never going to see any monsters of the sea so they put down their own version of a Kraken type monster.
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Possibly, yes. But then like I said, all the other creatures are real. Doesn't confirm anything, but it does stack the chances up higher...
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Apr 11, 2008, 05:01 PM // 17:01
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#8
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Forge Runner
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
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Quote:
Originally Posted by Malchior
Possibly, yes. But then like I said, all the other creatures are real. Doesn't confirm anything, but it does stack the chances up higher...
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All the other creatures are viewable though...viewable as in we can reach the places they reside in. Like i said they probably decided to put that there for decoration knowing our characters cannot enter the sea and therefore cannot see any enemies that live in the sea.
Quote:
We've been allowed to view/find 3 of the 5 dragons. Perhaps we're meant to find all of them. Perhaps they've been hidden away for us to discover. If so then I do think that this is a rational and possible deep sea dragon
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There are no visible Dragons outside Eye of the North. The reason for this is because everything about the Dragons is lore that never existed until Guild Wars 2 and Eye of the North. For this very reason they have made the lore so the Dragons that are not visible are in places we cannot reach.
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Apr 11, 2008, 05:25 PM // 17:25
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#9
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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Hmmmm...Well if you are right fair do's. But if you're wrong I get to name it. =P
Maybe I'll name him Fred
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Apr 11, 2008, 08:26 PM // 20:26
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#10
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Desert Nomad
Join Date: Feb 2005
Location: Ascalon
Profession: E/
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I think that map and the creatures on it, were more meant to imitate early european maps, which tended to have monsters marking where the flat world ended, then to relay any info on monsters in game.
That and that the creature does indeed look like a Kraken, which are in Factions and is something they would have started working on once Prophecies was released.
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Apr 11, 2008, 10:59 PM // 22:59
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#11
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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Quote:
Originally Posted by DarkFlame
I think that map and the creatures on it, were more meant to imitate early european maps, which tended to have monsters marking where the flat world ended, then to relay any info on monsters in game.
That and that the creature does indeed look like a Kraken, which are in Factions and is something they would have started working on once Prophecies was released.
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Yes, but the phantom's also are very similar to the kraken. I'm not 100% sure but they might share skins
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Apr 11, 2008, 11:59 PM // 23:59
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#12
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Frost Gate Guardian
Join Date: Apr 2008
Location: England.
Guild: Colloidal Gold [Purp] - Leader
Profession: E/
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I think you have put all the research in, and have done a good job. If you are right, you are right, and it all adds together.
However, it does just look like an early european map.
But as I said, everything you have shown us this far all adds up...
We'll see
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Apr 12, 2008, 01:35 AM // 01:35
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#13
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Free Runner
Lets remember that back then Anet had probably not even imagined Guild Wars 2 let alone thought up its storyline. To me that just looks like a traditional idea of a sea monster. They knew we were never going to see any monsters of the sea so they put down their own version of a Kraken type monster.
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I gotta agree with Free Runner with this part. When ANet was making prophecies, the most they give real evidence to planning out with the storyline of Guild Wars is up to Nightfall. Although it is possible that that is a concept art for the Deep Sea Dragon, I highly doubt it. Same thing goes for the "Lighthouse" and "Kaineng" Dragons in factions. And for the
"Possible Undead Dragon", I would say the same thing.
If that is how the Deep Sea Dragon does look like, then I believe that your theory would be reversed to how that drawing is used. The drawing would be a random sea creature, and the Dragon would be based off of that, not because the drawing was meant to be the dragon, but because it fits well with the idea of the deep sea dragon.
Last edited by Konig Des Todes; Apr 12, 2008 at 01:38 AM // 01:38..
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Apr 15, 2008, 07:49 AM // 07:49
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#14
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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I know. It would be cool though. I know GW prophecies was made waaaaay before they even decided to make GW2. But yeah, it would be very cool if they HAD drawn that beast and ended up not using it at the last minute. They might have put it aside for another purpose.
I hope so anyway.
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Apr 16, 2008, 07:07 PM // 19:07
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#15
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Frost Gate Guardian
Join Date: Mar 2007
Location: Israel
Guild: One Life to Live Again [Life]
Profession: E/
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Remember - this map is human made, as we can see an exact copy of it ingame in diessa lowlands. If this mape was created by mankind, how did they knew there was that "dragon" in there? Even if they had a way to know, their knowledge wasn't accurate for sure. We need to take this map with a pinch of salt...
Last thing : this map was made after the searing (check the orr pensiluna). No ascalon ships sailed so far after the searing (or sailed at all). If this map is made of something but the drawer imagination, it's legends. Legends we can not trust.
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May 23, 2008, 07:15 AM // 07:15
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#16
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Wilds Pathfinder
Join Date: Jan 2007
Guild: Guardians of the Light
Profession: W/Mo
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That sea creature would make a great boss to beat in GW2. It's best that if it happens it would be right at the shore of the sea, or on a beach. As for the intriguing question of the possibility of a deep sea dragon, I disagree with that. It instead resembles more of a kraken, which is those octopus creatures. At best, it could be one of the sub-bosses to fight before you get to the main antagonists. If something like that did show up as a sub-boss that would be like playing a game with one more major boss which would add in the fun.
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Dec 04, 2008, 01:20 PM // 13:20
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#17
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Krytan Explorer
Join Date: Dec 2008
Location: State College, Pennsylvania, United States
Guild: Zealots of Shiverpeak [ZoS]
Profession: W/
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I agree with the theory of European maps. I once thought that every dormant dragon was one of our good friends, but that isn't the case.
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Dec 18, 2008, 02:52 PM // 14:52
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#18
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Quote:
Originally Posted by Malchior
Yes, but the phantom's also are very similar to the kraken. I'm not 100% sure but they might share skins
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They do. That's why they don't leave visible corpses even though they do in fact leave exploitable (but invisible) corpses.
Regarding the main topic: As has already been stated, ANet doesn't seem to have been planning that far ahead. That said, however, that doesn't mean they're going to eschew that artwork just because it wasn't initially intended to mean anything.
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Jan 26, 2009, 11:25 AM // 11:25
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#19
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Frost Gate Guardian
Join Date: Dec 2005
Guild: Xenophobia
Profession: W/Mo
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So maybe we fight sea monsters from ships...imaginethat...i dont think thats been done before
I WANT TO FIGHT MOSTERS FROM SHIPS
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Jan 26, 2009, 01:50 PM // 13:50
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#20
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Pre-Searing Cadet
Join Date: Jan 2009
Guild: The Forgotten Evil
Profession: Rt/R
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from my understanding there is no evidence that tyrias current sentient beings knew of the dragons whilst they were awake, and i would imagine the map would represent a map made by one of these races thus showing creatures from not much earlier then exodus thus, the creature on the map is just a sea monster not the dragon as the dragon is dormant under the water, and if infact the map was made when the dragons were awake then woudnt you imagine that the dragons being so huge an destructive would all be on the map. but thats just my opinion
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